AntiAir Squad​

A small game based on Air-Sea Battle for the Atari 2600, made in about an evening.

AntiAir Squad on




Pitching one against three in a race against the clock, this colour-soaked rasher of chaos is the ultimate team-based, feel-good game.

Company: Bossa Studios
Feb 2019 – Oct 2019

  • Designed and integrated the network framework used in Hogwash, a synchronous third person multiplayer game released on Apple Arcade for iOS, tvOS and macOS using GameKit matchmaking and network transport;
  • Worked with other programmers to implement game features;
  • Implemented a standalone matchmaking server and an IP based network framework implementation for development on PC.

Hogwash for Apple Arcade (Bossa Studios)