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Open source story editor

After more than one year without touching a gamebook pet project, I decided to release its code under LGPL 3, so here it is, the Crossroads Engine (BitBucket).

Download Crossroads Editor (Windows)

AIR runtime (needed to run the editor)

The engine comprises a visual story editor and a viewer written in ActionScript 3, that allows creating “Choose Your Own Adventure” style of games, RPG character dialog trees or variants of interactive fiction. It allows the use of variables, conditions and images for the scenes. The viewer has a parser class that can be embedded in any project (respecting the license).

Let there be a story

Let there be a story

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Adriatic

This project is not game related but interesting since it involved apps in multiple platforms and hardware integration.

Company: Sysmarine
Jan 2010 – Jul 2013

Sysmarine Adriatic is a control system for yachts which allows you to remotely access all the electrical devices on the boat, as well as your multimedia devices and an accessory navigation with nautical charts. The project included hardware and software, and the application was developed for iOS (iPhone and iPad) and Android tablets using Objective-C, C++ and Java. I was the software lead (and one of the founders) of the company.

Gallery

Deduca

This project is not game related but pertinent since it involved a tablet app and the integration with a backend for content and student management.

Company: Sysmarine
Jan 2010 – Jul 2013

Deduca is a remote learning platform integrated with a learning management system which could download and display EPUB, HTML, PDF, video and audio content. Developed using Java for Android tablets and smartphones, also included a PHP server side to integrate with different systems and upload content.

Deduca (Delinea)