In order to centralize my professional stuff a bit more I will use this space instead of Behance to showcase the projects I was part of.
Company: Elm Interactive
Nov 2017 – May 2018
- Working on a cancelled mobile game for a famous cartoon pet IP;
- Activities included UI implementation and polish, new features and bug fixes;
- Implemented 2D character pathfinding, reviewed the game camera;
- Developed parts of a multiplayer server to work along with Playfab.
I tried my best to finish something in 48 hours for the Ludum Dare 20, but unfortunately I don’t think that what I’ve done is good enough to submit. Saturday morning I had to work with other stuff and kind of lost the time today at noon. Couldn’t pull off an all nighter too, didn’t sleep very well during the week.
My idea was to make a gamebook in Flash with a nice story and some branching, put under control by the variables system I implemented. Loading scenes from a file, checking conditions and applying effects is working, but I wanted to make an inventory and a map too. I left the story and illustrations to be made after I finished the application, so… REALLY bad planing. Here are the screenshots of the unfinished app.
One thing I remembered quickly after starting: drawing pretty stuff is hard and time consuming. Next time I will try to make a better plan and keep my weekend really free.
This project is not game related but interesting since it involved apps in multiple platforms and hardware integration.
Jan 2010 – Jul 2013
Sysmarine Adriatic is a control system for yachts which allows you to remotely access all the electrical devices on the boat, as well as your multimedia devices and an accessory navigation with nautical charts. The project included hardware and software, and the application was developed for iOS (iPhone and iPad) and Android tablets using Objective-C, C++ and Java. I was the software lead (and one of the founders) of the company.
This project is not game related but pertinent since it involved a tablet app and the integration with a backend for content and student management.
Jan 2010 – Jul 2013
Deduca is a remote learning platform integrated with a learning management system which could download and display EPUB, HTML, PDF, video and audio content. Developed using Java for Android tablets and smartphones, also included a PHP server side to integrate with different systems and upload content.